lowpoly-walking-simulator/directx11_hellovr/DirectXTK/Src/Shaders/Compiled/BasicEffect_PSBasicTx.inc
2024-11-14 20:54:38 +09:00

186 lines
5.8 KiB
SQL

#if 0
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// COLOR 0 xyzw 0 NONE float xyzw
// COLOR 1 xyzw 1 NONE float w
// TEXCOORD 0 xy 2 NONE float xy
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET float xyzw
//
//
// Constant buffer to DX9 shader constant mappings:
//
// Target Reg Buffer Start Reg # of Regs Data Conversion
// ---------- ------- --------- --------- ----------------------
// c0 cb0 13 1 ( FLT, FLT, FLT, FLT)
//
//
// Sampler/Resource to DX9 shader sampler mappings:
//
// Target Sampler Source Sampler Source Resource
// -------------- --------------- ----------------
// s0 s0 t0
//
//
// Level9 shader bytecode:
//
ps_2_0
dcl t0
dcl t1
dcl t2.xy
dcl_2d s0
texld r0, t2, s0
mul r0, r0, t0
mad r1.xyz, c0, r0.w, -r0
mad r0.xyz, t1.w, r1, r0
mov oC0, r0
// approximately 5 instruction slots used (1 texture, 4 arithmetic)
ps_4_0
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xy
dcl_output o0.xyzw
dcl_temps 2
sample r0.xyzw, v2.xyxx, t0.xyzw, s0
mul r0.xyzw, r0.xyzw, v0.xyzw
mad r1.xyz, cb0[13].xyzx, r0.wwww, -r0.xyzx
mad o0.xyz, v1.wwww, r1.xyzx, r0.xyzx
mov o0.w, r0.w
ret
// Approximately 0 instruction slots used
#endif
const BYTE BasicEffect_PSBasicTx[] =
{
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70, 59, 49, 201, 3, 51,
69, 45, 1, 0, 0, 0,
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248, 0, 0, 0, 20, 2,
0, 0, 124, 2, 0, 0,
65, 111, 110, 57, 192, 0,
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0, 2, 255, 255, 140, 0,
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0, 2, 0, 0, 0, 144,
0, 8, 15, 160, 66, 0,
0, 3, 0, 0, 15, 128,
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228, 160, 5, 0, 0, 3,
0, 0, 15, 128, 0, 0,
228, 128, 0, 0, 228, 176,
4, 0, 0, 4, 1, 0,
7, 128, 0, 0, 228, 160,
0, 0, 255, 128, 0, 0,
228, 129, 4, 0, 0, 4,
0, 0, 7, 128, 1, 0,
255, 176, 1, 0, 228, 128,
0, 0, 228, 128, 1, 0,
0, 2, 0, 8, 15, 128,
0, 0, 228, 128, 255, 255,
0, 0, 83, 72, 68, 82,
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130, 16, 16, 0, 1, 0,
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50, 16, 16, 0, 2, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
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70, 126, 16, 0, 0, 0,
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0, 0, 0, 0, 56, 0,
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0, 0, 0, 0, 70, 14,
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114, 0, 16, 0, 1, 0,
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0, 0, 0, 0, 70, 2,
16, 128, 65, 0, 0, 0,
0, 0, 0, 0, 50, 0,
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0, 0, 0, 0, 246, 31,
16, 0, 1, 0, 0, 0,
70, 2, 16, 0, 1, 0,
0, 0, 70, 2, 16, 0,
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0, 5, 130, 32, 16, 0,
0, 0, 0, 0, 58, 0,
16, 0, 0, 0, 0, 0,
62, 0, 0, 1, 73, 83,
71, 78, 96, 0, 0, 0,
3, 0, 0, 0, 8, 0,
0, 0, 80, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 15,
0, 0, 80, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 15, 8,
0, 0, 86, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
2, 0, 0, 0, 3, 3,
0, 0, 67, 79, 76, 79,
82, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 171,
79, 83, 71, 78, 44, 0,
0, 0, 1, 0, 0, 0,
8, 0, 0, 0, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 83, 86,
95, 84, 97, 114, 103, 101,
116, 0, 171, 171
};