lowpoly-walking-simulator/directx11_hellovr/DirectXTK/Src/Shaders/Compiled/BasicEffect_PSBasicVertexLighting.inc
2024-11-14 20:54:38 +09:00

154 lines
4.7 KiB
SQL

#if 0
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// COLOR 0 xyzw 0 NONE float xyzw
// COLOR 1 xyzw 1 NONE float xyzw
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET float xyzw
//
//
// Constant buffer to DX9 shader constant mappings:
//
// Target Reg Buffer Start Reg # of Regs Data Conversion
// ---------- ------- --------- --------- ----------------------
// c0 cb0 13 1 ( FLT, FLT, FLT, FLT)
//
//
// Level9 shader bytecode:
//
ps_2_0
dcl t0
dcl t1
mov r0, t0
mad r0.xyz, t1, r0.w, r0
mad r1.xyz, c0, t0.w, -r0
mad r0.xyz, t1.w, r1, r0
mov r0.w, t0.w
mov oC0, r0
// approximately 6 instruction slots used
ps_4_0
dcl_constantbuffer CB0[14], immediateIndexed
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyzw
dcl_output o0.xyzw
dcl_temps 2
mad r0.xyz, v1.xyzx, v0.wwww, v0.xyzx
mad r1.xyz, cb0[13].xyzx, v0.wwww, -r0.xyzx
mad o0.xyz, v1.wwww, r1.xyzx, r0.xyzx
mov o0.w, v0.w
ret
// Approximately 0 instruction slots used
#endif
const BYTE BasicEffect_PSBasicVertexLighting[] =
{
68, 88, 66, 67, 1, 0,
211, 175, 137, 211, 98, 125,
71, 150, 248, 71, 185, 240,
6, 94, 1, 0, 0, 0,
60, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
232, 0, 0, 0, 192, 1,
0, 0, 8, 2, 0, 0,
65, 111, 110, 57, 176, 0,
0, 0, 176, 0, 0, 0,
0, 2, 255, 255, 128, 0,
0, 0, 48, 0, 0, 0,
1, 0, 36, 0, 0, 0,
48, 0, 0, 0, 48, 0,
0, 0, 36, 0, 0, 0,
48, 0, 0, 0, 13, 0,
1, 0, 0, 0, 0, 0,
0, 0, 0, 2, 255, 255,
31, 0, 0, 2, 0, 0,
0, 128, 0, 0, 15, 176,
31, 0, 0, 2, 0, 0,
0, 128, 1, 0, 15, 176,
1, 0, 0, 2, 0, 0,
15, 128, 0, 0, 228, 176,
4, 0, 0, 4, 0, 0,
7, 128, 1, 0, 228, 176,
0, 0, 255, 128, 0, 0,
228, 128, 4, 0, 0, 4,
1, 0, 7, 128, 0, 0,
228, 160, 0, 0, 255, 176,
0, 0, 228, 129, 4, 0,
0, 4, 0, 0, 7, 128,
1, 0, 255, 176, 1, 0,
228, 128, 0, 0, 228, 128,
1, 0, 0, 2, 0, 0,
8, 128, 0, 0, 255, 176,
1, 0, 0, 2, 0, 8,
15, 128, 0, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 208, 0, 0, 0,
64, 0, 0, 0, 52, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 14, 0, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 1, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
104, 0, 0, 2, 2, 0,
0, 0, 50, 0, 0, 9,
114, 0, 16, 0, 0, 0,
0, 0, 70, 18, 16, 0,
1, 0, 0, 0, 246, 31,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 0, 0,
0, 0, 50, 0, 0, 11,
114, 0, 16, 0, 1, 0,
0, 0, 70, 130, 32, 0,
0, 0, 0, 0, 13, 0,
0, 0, 246, 31, 16, 0,
0, 0, 0, 0, 70, 2,
16, 128, 65, 0, 0, 0,
0, 0, 0, 0, 50, 0,
0, 9, 114, 32, 16, 0,
0, 0, 0, 0, 246, 31,
16, 0, 1, 0, 0, 0,
70, 2, 16, 0, 1, 0,
0, 0, 70, 2, 16, 0,
0, 0, 0, 0, 54, 0,
0, 5, 130, 32, 16, 0,
0, 0, 0, 0, 58, 16,
16, 0, 0, 0, 0, 0,
62, 0, 0, 1, 73, 83,
71, 78, 64, 0, 0, 0,
2, 0, 0, 0, 8, 0,
0, 0, 56, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 15,
0, 0, 56, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 15, 15,
0, 0, 67, 79, 76, 79,
82, 0, 171, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};