161 lines
4.9 KiB
SQL
161 lines
4.9 KiB
SQL
#if 0
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//
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// Generated by Microsoft (R) D3D Shader Disassembler
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//
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//
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// Input signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------- ------
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// COLOR 0 xyzw 0 NONE float xyzw
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// COLOR 1 xyzw 1 NONE float xyz
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// TEXCOORD 0 xy 2 NONE float xy
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//
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//
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// Output signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------- ------
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// SV_Target 0 xyzw 0 TARGET float xyzw
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//
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//
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// Sampler/Resource to DX9 shader sampler mappings:
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//
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// Target Sampler Source Sampler Source Resource
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// -------------- --------------- ----------------
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// s0 s0 t0
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//
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//
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// Level9 shader bytecode:
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//
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ps_2_0
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dcl t0
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dcl t1
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dcl t2.xy
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dcl_2d s0
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texld r0, t2, s0
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mul r0, r0, t0
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mad r0.xyz, t1, r0.w, r0
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mov oC0, r0
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// approximately 4 instruction slots used (1 texture, 3 arithmetic)
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ps_4_0
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dcl_sampler s0, mode_default
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dcl_resource_texture2d (float,float,float,float) t0
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dcl_input_ps linear v0.xyzw
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dcl_input_ps linear v1.xyz
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dcl_input_ps linear v2.xy
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dcl_output o0.xyzw
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dcl_temps 1
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sample r0.xyzw, v2.xyxx, t0.xyzw, s0
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mul r0.xyzw, r0.xyzw, v0.xyzw
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mad o0.xyz, v1.xyzx, r0.wwww, r0.xyzx
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mov o0.w, r0.w
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ret
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// Approximately 0 instruction slots used
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#endif
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const BYTE BasicEffect_PSBasicVertexLightingTxNoFog[] =
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{
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68, 88, 66, 67, 107, 144,
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128, 78, 118, 75, 88, 150,
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203, 179, 206, 252, 188, 119,
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149, 100, 1, 0, 0, 0,
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84, 2, 0, 0, 4, 0,
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0, 0, 48, 0, 0, 0,
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216, 0, 0, 0, 184, 1,
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0, 0, 32, 2, 0, 0,
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65, 111, 110, 57, 160, 0,
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0, 0, 160, 0, 0, 0,
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0, 2, 255, 255, 120, 0,
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0, 0, 40, 0, 0, 0,
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0, 0, 40, 0, 0, 0,
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40, 0, 0, 0, 40, 0,
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1, 0, 36, 0, 0, 0,
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40, 0, 0, 0, 0, 0,
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0, 2, 255, 255, 31, 0,
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0, 2, 0, 0, 0, 128,
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0, 0, 15, 176, 31, 0,
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0, 2, 0, 0, 0, 128,
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1, 0, 15, 176, 31, 0,
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0, 2, 0, 0, 0, 128,
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2, 0, 3, 176, 31, 0,
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0, 2, 0, 0, 0, 144,
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0, 8, 15, 160, 66, 0,
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0, 3, 0, 0, 15, 128,
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2, 0, 228, 176, 0, 8,
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228, 160, 5, 0, 0, 3,
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0, 0, 15, 128, 0, 0,
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228, 128, 0, 0, 228, 176,
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4, 0, 0, 4, 0, 0,
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7, 128, 1, 0, 228, 176,
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0, 0, 255, 128, 0, 0,
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228, 128, 1, 0, 0, 2,
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0, 8, 15, 128, 0, 0,
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228, 128, 255, 255, 0, 0,
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83, 72, 68, 82, 216, 0,
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0, 0, 64, 0, 0, 0,
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54, 0, 0, 0, 90, 0,
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0, 3, 0, 96, 16, 0,
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0, 0, 0, 0, 88, 24,
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0, 4, 0, 112, 16, 0,
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0, 0, 0, 0, 85, 85,
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0, 0, 98, 16, 0, 3,
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242, 16, 16, 0, 0, 0,
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0, 0, 98, 16, 0, 3,
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114, 16, 16, 0, 1, 0,
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0, 0, 98, 16, 0, 3,
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50, 16, 16, 0, 2, 0,
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0, 0, 101, 0, 0, 3,
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242, 32, 16, 0, 0, 0,
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0, 0, 104, 0, 0, 2,
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1, 0, 0, 0, 69, 0,
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0, 9, 242, 0, 16, 0,
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0, 0, 0, 0, 70, 16,
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16, 0, 2, 0, 0, 0,
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70, 126, 16, 0, 0, 0,
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0, 0, 0, 96, 16, 0,
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0, 0, 0, 0, 56, 0,
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0, 7, 242, 0, 16, 0,
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0, 0, 0, 0, 70, 14,
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16, 0, 0, 0, 0, 0,
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70, 30, 16, 0, 0, 0,
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0, 0, 50, 0, 0, 9,
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114, 32, 16, 0, 0, 0,
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0, 0, 70, 18, 16, 0,
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1, 0, 0, 0, 246, 15,
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16, 0, 0, 0, 0, 0,
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70, 2, 16, 0, 0, 0,
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0, 0, 54, 0, 0, 5,
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130, 32, 16, 0, 0, 0,
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0, 0, 58, 0, 16, 0,
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0, 0, 0, 0, 62, 0,
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0, 1, 73, 83, 71, 78,
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96, 0, 0, 0, 3, 0,
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0, 0, 8, 0, 0, 0,
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80, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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3, 0, 0, 0, 0, 0,
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0, 0, 15, 15, 0, 0,
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80, 0, 0, 0, 1, 0,
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0, 0, 0, 0, 0, 0,
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3, 0, 0, 0, 1, 0,
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0, 0, 15, 7, 0, 0,
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86, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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3, 0, 0, 0, 2, 0,
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0, 0, 3, 3, 0, 0,
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67, 79, 76, 79, 82, 0,
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84, 69, 88, 67, 79, 79,
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82, 68, 0, 171, 79, 83,
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71, 78, 44, 0, 0, 0,
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1, 0, 0, 0, 8, 0,
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0, 0, 32, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 3, 0, 0, 0,
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0, 0, 0, 0, 15, 0,
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0, 0, 83, 86, 95, 84,
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97, 114, 103, 101, 116, 0,
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171, 171
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};
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