82 lines
1.9 KiB
C++
82 lines
1.9 KiB
C++
//--------------------------------------------------------------------------------------
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// File: pch.h
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248929
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//--------------------------------------------------------------------------------------
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#pragma once
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#if !defined(WIN32_LEAN_AND_MEAN)
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#define WIN32_LEAN_AND_MEAN
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#endif
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#if !defined(NOMINMAX)
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#define NOMINMAX
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#endif
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#ifndef _WIN32_WINNT_WIN10
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#define _WIN32_WINNT_WIN10 0x0A00
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#endif
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// VS 2010/2012 do not support =default =delete
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#ifndef DIRECTX_CTOR_DEFAULT
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#if defined(_MSC_VER) && (_MSC_VER < 1800)
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#define DIRECTX_CTOR_DEFAULT {}
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#define DIRECTX_CTOR_DELETE ;
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#else
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#define DIRECTX_CTOR_DEFAULT =default;
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#define DIRECTX_CTOR_DELETE =delete;
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#endif
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#endif
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#if defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d11_x.h>
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#define DCOMMON_H_INCLUDED
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#else
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#include <d3d11_1.h>
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#endif
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
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#include <Windows.UI.Core.h>
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#endif
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#include <DirectXMath.h>
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#include <DirectXPackedVector.h>
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#include <DirectXCollision.h>
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#include <algorithm>
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#include <array>
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#include <exception>
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#include <list>
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#include <malloc.h>
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#include <map>
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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// VS 2010's stdint.h conflicts with intsafe.h
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#pragma warning(push)
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#pragma warning(disable : 4005)
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#include <stdint.h>
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#include <intsafe.h>
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#pragma warning(pop)
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#include <wrl.h>
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namespace DirectX
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{
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#if (DIRECTX_MATH_VERSION < 305) && !defined(XM_CALLCONV)
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#define XM_CALLCONV __fastcall
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typedef const XMVECTOR& HXMVECTOR;
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typedef const XMMATRIX& FXMMATRIX;
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#endif
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}
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