lowpoly-walking-simulator/directx11_hellovr/DirectXTK/Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapSpecularNoFog.inc
2024-11-14 20:54:38 +09:00

240 lines
7.6 KiB
SQL

#if 0
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// COLOR 0 xyzw 0 NONE float xyzw
// COLOR 1 xyzw 1 NONE float xyz
// TEXCOORD 0 xy 2 NONE float xy
// TEXCOORD 1 xyz 3 NONE float xyz
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET float xyzw
//
//
// Constant buffer to DX9 shader constant mappings:
//
// Target Reg Buffer Start Reg # of Regs Data Conversion
// ---------- ------- --------- --------- ----------------------
// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
//
//
// Sampler/Resource to DX9 shader sampler mappings:
//
// Target Sampler Source Sampler Source Resource
// -------------- --------------- ----------------
// s0 s0 t0
// s1 s1 t1
//
//
// Level9 shader bytecode:
//
ps_2_0
dcl t0
dcl t1
dcl t2.xy
dcl t3.xyz
dcl_2d s0
dcl_cube s1
texld r0, t3, s1
texld r1, t2, s0
mul r1, r1, t0
mad r0.xyz, r0, r1.w, -r1
mul r0.w, r0.w, r1.w
mad r0.xyz, t1, r0, r1
mad r1.xyz, c0, r0.w, r0
mov oC0, r1
// approximately 8 instruction slots used (2 texture, 6 arithmetic)
ps_4_0
dcl_constantbuffer CB0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t1
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyz
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw
dcl_temps 2
sample r0.xyzw, v3.xyzx, t1.xyzw, s1
sample r1.xyzw, v2.xyxx, t0.xyzw, s0
mul r1.xyzw, r1.xyzw, v0.xyzw
mad r0.xyz, r0.xyzx, r1.wwww, -r1.xyzx
mul r0.w, r0.w, r1.w
mad r0.xyz, v1.xyzx, r0.xyzx, r1.xyzx
mov o0.w, r1.w
mad o0.xyz, cb0[0].xyzx, r0.wwww, r0.xyzx
ret
// Approximately 0 instruction slots used
#endif
const BYTE EnvironmentMapEffect_PSEnvMapSpecularNoFog[] =
{
68, 88, 66, 67, 187, 250,
231, 5, 121, 80, 60, 173,
98, 18, 212, 255, 189, 173,
239, 11, 1, 0, 0, 0,
164, 3, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
72, 1, 0, 0, 240, 2,
0, 0, 112, 3, 0, 0,
65, 111, 110, 57, 16, 1,
0, 0, 16, 1, 0, 0,
0, 2, 255, 255, 216, 0,
0, 0, 56, 0, 0, 0,
1, 0, 44, 0, 0, 0,
56, 0, 0, 0, 56, 0,
2, 0, 36, 0, 0, 0,
56, 0, 0, 0, 0, 0,
1, 1, 1, 0, 0, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 2,
255, 255, 31, 0, 0, 2,
0, 0, 0, 128, 0, 0,
15, 176, 31, 0, 0, 2,
0, 0, 0, 128, 1, 0,
15, 176, 31, 0, 0, 2,
0, 0, 0, 128, 2, 0,
3, 176, 31, 0, 0, 2,
0, 0, 0, 128, 3, 0,
7, 176, 31, 0, 0, 2,
0, 0, 0, 144, 0, 8,
15, 160, 31, 0, 0, 2,
0, 0, 0, 152, 1, 8,
15, 160, 66, 0, 0, 3,
0, 0, 15, 128, 3, 0,
228, 176, 1, 8, 228, 160,
66, 0, 0, 3, 1, 0,
15, 128, 2, 0, 228, 176,
0, 8, 228, 160, 5, 0,
0, 3, 1, 0, 15, 128,
1, 0, 228, 128, 0, 0,
228, 176, 4, 0, 0, 4,
0, 0, 7, 128, 0, 0,
228, 128, 1, 0, 255, 128,
1, 0, 228, 129, 5, 0,
0, 3, 0, 0, 8, 128,
0, 0, 255, 128, 1, 0,
255, 128, 4, 0, 0, 4,
0, 0, 7, 128, 1, 0,
228, 176, 0, 0, 228, 128,
1, 0, 228, 128, 4, 0,
0, 4, 1, 0, 7, 128,
0, 0, 228, 160, 0, 0,
255, 128, 0, 0, 228, 128,
1, 0, 0, 2, 0, 8,
15, 128, 1, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 160, 1, 0, 0,
64, 0, 0, 0, 104, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 0, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 1, 0, 0, 0,
88, 24, 0, 4, 0, 112,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 88, 48,
0, 4, 0, 112, 16, 0,
1, 0, 0, 0, 85, 85,
0, 0, 98, 16, 0, 3,
242, 16, 16, 0, 0, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 1, 0,
0, 0, 98, 16, 0, 3,
50, 16, 16, 0, 2, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 3, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 104, 0, 0, 2,
2, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
0, 0, 0, 0, 70, 18,
16, 0, 3, 0, 0, 0,
70, 126, 16, 0, 1, 0,
0, 0, 0, 96, 16, 0,
1, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
1, 0, 0, 0, 70, 16,
16, 0, 2, 0, 0, 0,
70, 126, 16, 0, 0, 0,
0, 0, 0, 96, 16, 0,
0, 0, 0, 0, 56, 0,
0, 7, 242, 0, 16, 0,
1, 0, 0, 0, 70, 14,
16, 0, 1, 0, 0, 0,
70, 30, 16, 0, 0, 0,
0, 0, 50, 0, 0, 10,
114, 0, 16, 0, 0, 0,
0, 0, 70, 2, 16, 0,
0, 0, 0, 0, 246, 15,
16, 0, 1, 0, 0, 0,
70, 2, 16, 128, 65, 0,
0, 0, 1, 0, 0, 0,
56, 0, 0, 7, 130, 0,
16, 0, 0, 0, 0, 0,
58, 0, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
1, 0, 0, 0, 50, 0,
0, 9, 114, 0, 16, 0,
0, 0, 0, 0, 70, 18,
16, 0, 1, 0, 0, 0,
70, 2, 16, 0, 0, 0,
0, 0, 70, 2, 16, 0,
1, 0, 0, 0, 54, 0,
0, 5, 130, 32, 16, 0,
0, 0, 0, 0, 58, 0,
16, 0, 1, 0, 0, 0,
50, 0, 0, 10, 114, 32,
16, 0, 0, 0, 0, 0,
70, 130, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
246, 15, 16, 0, 0, 0,
0, 0, 70, 2, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
120, 0, 0, 0, 4, 0,
0, 0, 8, 0, 0, 0,
104, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 15, 0, 0,
104, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 7, 0, 0,
110, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
110, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 3, 0,
0, 0, 7, 7, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};