168 lines
5.3 KiB
SQL
168 lines
5.3 KiB
SQL
#if 0
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//
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// Generated by Microsoft (R) D3D Shader Disassembler
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//
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//
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// Input signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------- ------
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// SV_Position 0 xyzw 0 NONE float xyzw
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//
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//
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// Output signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------- ------
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// COLOR 0 xyzw 0 NONE float xyzw
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// SV_Position 0 xyzw 1 POS float xyzw
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//
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//
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// Constant buffer to DX9 shader constant mappings:
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//
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// Target Reg Buffer Start Reg # of Regs Data Conversion
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// ---------- ------- --------- --------- ----------------------
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// c1 cb0 0 1 ( FLT, FLT, FLT, FLT)
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// c2 cb0 22 4 ( FLT, FLT, FLT, FLT)
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//
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//
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// Runtime generated constant mappings:
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//
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// Target Reg Constant Description
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// ---------- --------------------------------------------------
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// c0 Vertex Shader position offset
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//
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//
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// Level9 shader bytecode:
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//
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vs_2_0
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dcl_texcoord v0
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dp4 oPos.z, v0, c4
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dp4 r0.x, v0, c2
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dp4 r0.y, v0, c3
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dp4 r0.z, v0, c5
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mad oPos.xy, r0.z, c0, r0
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mov oPos.w, r0.z
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mov oT0, c1
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// approximately 7 instruction slots used
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vs_4_0
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dcl_constantbuffer CB0[26], immediateIndexed
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dcl_input v0.xyzw
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dcl_output o0.xyzw
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dcl_output_siv o1.xyzw, position
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mov o0.xyzw, cb0[0].xyzw
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dp4 o1.x, v0.xyzw, cb0[22].xyzw
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dp4 o1.y, v0.xyzw, cb0[23].xyzw
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dp4 o1.z, v0.xyzw, cb0[24].xyzw
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dp4 o1.w, v0.xyzw, cb0[25].xyzw
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ret
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// Approximately 0 instruction slots used
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#endif
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const BYTE BasicEffect_VSBasicNoFog[] =
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{
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68, 88, 66, 67, 20, 3,
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221, 125, 108, 131, 107, 138,
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40, 72, 25, 121, 1, 41,
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145, 196, 1, 0, 0, 0,
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100, 2, 0, 0, 4, 0,
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0, 0, 48, 0, 0, 0,
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248, 0, 0, 0, 220, 1,
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0, 0, 16, 2, 0, 0,
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65, 111, 110, 57, 192, 0,
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0, 0, 192, 0, 0, 0,
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0, 2, 254, 255, 128, 0,
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0, 0, 64, 0, 0, 0,
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2, 0, 36, 0, 0, 0,
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60, 0, 0, 0, 60, 0,
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0, 0, 36, 0, 1, 0,
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60, 0, 0, 0, 0, 0,
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1, 0, 1, 0, 0, 0,
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0, 0, 0, 0, 22, 0,
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4, 0, 2, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 2, 254, 255, 31, 0,
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0, 2, 5, 0, 0, 128,
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0, 0, 15, 144, 9, 0,
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0, 3, 0, 0, 4, 192,
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0, 0, 228, 144, 4, 0,
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228, 160, 9, 0, 0, 3,
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0, 0, 1, 128, 0, 0,
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228, 144, 2, 0, 228, 160,
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9, 0, 0, 3, 0, 0,
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2, 128, 0, 0, 228, 144,
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3, 0, 228, 160, 9, 0,
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0, 3, 0, 0, 4, 128,
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0, 0, 228, 144, 5, 0,
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228, 160, 4, 0, 0, 4,
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0, 0, 3, 192, 0, 0,
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170, 128, 0, 0, 228, 160,
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0, 0, 228, 128, 1, 0,
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0, 2, 0, 0, 8, 192,
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0, 0, 170, 128, 1, 0,
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0, 2, 0, 0, 15, 224,
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1, 0, 228, 160, 255, 255,
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0, 0, 83, 72, 68, 82,
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220, 0, 0, 0, 64, 0,
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1, 0, 55, 0, 0, 0,
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89, 0, 0, 4, 70, 142,
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32, 0, 0, 0, 0, 0,
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26, 0, 0, 0, 95, 0,
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0, 3, 242, 16, 16, 0,
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0, 0, 0, 0, 101, 0,
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0, 3, 242, 32, 16, 0,
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0, 0, 0, 0, 103, 0,
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0, 4, 242, 32, 16, 0,
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1, 0, 0, 0, 1, 0,
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0, 0, 54, 0, 0, 6,
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242, 32, 16, 0, 0, 0,
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0, 0, 70, 142, 32, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 17, 0, 0, 8,
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18, 32, 16, 0, 1, 0,
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0, 0, 70, 30, 16, 0,
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0, 0, 0, 0, 70, 142,
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32, 0, 0, 0, 0, 0,
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22, 0, 0, 0, 17, 0,
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0, 8, 34, 32, 16, 0,
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1, 0, 0, 0, 70, 30,
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16, 0, 0, 0, 0, 0,
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70, 142, 32, 0, 0, 0,
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0, 0, 23, 0, 0, 0,
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17, 0, 0, 8, 66, 32,
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16, 0, 1, 0, 0, 0,
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70, 30, 16, 0, 0, 0,
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0, 0, 70, 142, 32, 0,
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0, 0, 0, 0, 24, 0,
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0, 0, 17, 0, 0, 8,
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130, 32, 16, 0, 1, 0,
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0, 0, 70, 30, 16, 0,
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0, 0, 0, 0, 70, 142,
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32, 0, 0, 0, 0, 0,
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25, 0, 0, 0, 62, 0,
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0, 1, 73, 83, 71, 78,
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44, 0, 0, 0, 1, 0,
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0, 0, 8, 0, 0, 0,
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32, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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3, 0, 0, 0, 0, 0,
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0, 0, 15, 15, 0, 0,
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83, 86, 95, 80, 111, 115,
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105, 116, 105, 111, 110, 0,
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79, 83, 71, 78, 76, 0,
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0, 0, 2, 0, 0, 0,
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8, 0, 0, 0, 56, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 3, 0,
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0, 0, 0, 0, 0, 0,
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15, 0, 0, 0, 62, 0,
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0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 3, 0,
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0, 0, 1, 0, 0, 0,
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15, 0, 0, 0, 67, 79,
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76, 79, 82, 0, 83, 86,
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95, 80, 111, 115, 105, 116,
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105, 111, 110, 0, 171, 171
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};
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