#if 0 // // Generated by Microsoft (R) D3D Shader Disassembler // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // COLOR 0 xyzw 0 NONE float xyzw // TEXCOORD 0 xy 1 NONE float xy // TEXCOORD 1 zw 1 NONE float zw // // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_Target 0 xyzw 0 TARGET float xyzw // // // Sampler/Resource to DX9 shader sampler mappings: // // Target Sampler Source Sampler Source Resource // -------------- --------------- ---------------- // s0 s0 t0 // s1 s1 t1 // // // Level9 shader bytecode: // ps_2_0 def c0, 2, 2, 2, 1 dcl t0 dcl t1 dcl_2d s0 dcl_2d s1 mov r0.xy, t1.wzyx texld r0, r0, s1 texld r1, t1, s0 mul r0, r0, t0 mul r1, r1, c0 mul r0, r0, r1 mov oC0, r0 // approximately 7 instruction slots used (2 texture, 5 arithmetic) ps_4_0 dcl_sampler s0, mode_default dcl_sampler s1, mode_default dcl_resource_texture2d (float,float,float,float) t0 dcl_resource_texture2d (float,float,float,float) t1 dcl_input_ps linear v0.xyzw dcl_input_ps linear v1.xy dcl_input_ps linear v1.zw dcl_output o0.xyzw dcl_temps 2 sample r0.xyzw, v1.zwzz, t1.xyzw, s1 mul r0.xyzw, r0.xyzw, v0.xyzw sample r1.xyzw, v1.xyxx, t0.xyzw, s0 mul r1.xyzw, r1.xyzw, l(2.000000, 2.000000, 2.000000, 1.000000) mul o0.xyzw, r0.xyzw, r1.xyzw ret // Approximately 0 instruction slots used #endif const BYTE DualTextureEffect_PSDualTextureNoFog[] = { 68, 88, 66, 67, 153, 27, 95, 207, 68, 212, 28, 53, 52, 118, 247, 86, 20, 184, 20, 234, 1, 0, 0, 0, 228, 2, 0, 0, 4, 0, 0, 0, 48, 0, 0, 0, 28, 1, 0, 0, 72, 2, 0, 0, 176, 2, 0, 0, 65, 111, 110, 57, 228, 0, 0, 0, 228, 0, 0, 0, 0, 2, 255, 255, 184, 0, 0, 0, 44, 0, 0, 0, 0, 0, 44, 0, 0, 0, 44, 0, 0, 0, 44, 0, 2, 0, 36, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 2, 255, 255, 81, 0, 0, 5, 0, 0, 15, 160, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0, 128, 63, 31, 0, 0, 2, 0, 0, 0, 128, 0, 0, 15, 176, 31, 0, 0, 2, 0, 0, 0, 128, 1, 0, 15, 176, 31, 0, 0, 2, 0, 0, 0, 144, 0, 8, 15, 160, 31, 0, 0, 2, 0, 0, 0, 144, 1, 8, 15, 160, 1, 0, 0, 2, 0, 0, 3, 128, 1, 0, 27, 176, 66, 0, 0, 3, 0, 0, 15, 128, 0, 0, 228, 128, 1, 8, 228, 160, 66, 0, 0, 3, 1, 0, 15, 128, 1, 0, 228, 176, 0, 8, 228, 160, 5, 0, 0, 3, 0, 0, 15, 128, 0, 0, 228, 128, 0, 0, 228, 176, 5, 0, 0, 3, 1, 0, 15, 128, 1, 0, 228, 128, 0, 0, 228, 160, 5, 0, 0, 3, 0, 0, 15, 128, 0, 0, 228, 128, 1, 0, 228, 128, 1, 0, 0, 2, 0, 8, 15, 128, 0, 0, 228, 128, 255, 255, 0, 0, 83, 72, 68, 82, 36, 1, 0, 0, 64, 0, 0, 0, 73, 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 1, 0, 0, 0, 88, 24, 0, 4, 0, 112, 16, 0, 0, 0, 0, 0, 85, 85, 0, 0, 88, 24, 0, 4, 0, 112, 16, 0, 1, 0, 0, 0, 85, 85, 0, 0, 98, 16, 0, 3, 242, 16, 16, 0, 0, 0, 0, 0, 98, 16, 0, 3, 50, 16, 16, 0, 1, 0, 0, 0, 98, 16, 0, 3, 194, 16, 16, 0, 1, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, 0, 2, 2, 0, 0, 0, 69, 0, 0, 9, 242, 0, 16, 0, 0, 0, 0, 0, 230, 26, 16, 0, 1, 0, 0, 0, 70, 126, 16, 0, 1, 0, 0, 0, 0, 96, 16, 0, 1, 0, 0, 0, 56, 0, 0, 7, 242, 0, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 69, 0, 0, 9, 242, 0, 16, 0, 1, 0, 0, 0, 70, 16, 16, 0, 1, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 56, 0, 0, 10, 242, 0, 16, 0, 1, 0, 0, 0, 70, 14, 16, 0, 1, 0, 0, 0, 2, 64, 0, 0, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0, 128, 63, 56, 0, 0, 7, 242, 32, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 1, 0, 0, 0, 62, 0, 0, 1, 73, 83, 71, 78, 96, 0, 0, 0, 3, 0, 0, 0, 8, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 15, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 3, 3, 0, 0, 86, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 12, 12, 0, 0, 67, 79, 76, 79, 82, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 84, 97, 114, 103, 101, 116, 0, 171, 171 };