#if 0 // // Generated by Microsoft (R) D3D Shader Disassembler // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_Position 0 xyzw 0 NONE float xyzw // NORMAL 0 xyz 1 NONE float xyz // COLOR 0 xyzw 2 NONE float xyzw // // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // TEXCOORD 0 xyzw 0 NONE float xyzw // TEXCOORD 1 xyz 1 NONE float xyz // COLOR 0 xyzw 2 NONE float xyzw // SV_Position 0 xyzw 3 POS float xyzw // // // Constant buffer to DX9 shader constant mappings: // // Target Reg Buffer Start Reg # of Regs Data Conversion // ---------- ------- --------- --------- ---------------------- // c1 cb0 0 1 ( FLT, FLT, FLT, FLT) // c2 cb0 14 4 ( FLT, FLT, FLT, FLT) // c6 cb0 19 7 ( FLT, FLT, FLT, FLT) // // // Runtime generated constant mappings: // // Target Reg Constant Description // ---------- -------------------------------------------------- // c0 Vertex Shader position offset // // // Level9 shader bytecode: // vs_2_0 def c13, 0, 1, 0, 0 dcl_texcoord v0 dcl_texcoord1 v1 dcl_texcoord2 v2 dp4 oPos.z, v0, c11 dp4 oT0.x, v0, c3 dp4 oT0.y, v0, c4 dp4 oT0.z, v0, c5 dp3 r0.x, v1, c6 dp3 r0.y, v1, c7 dp3 r0.z, v1, c8 dp3 r0.w, r0, r0 rsq r0.w, r0.w mul oT1.xyz, r0.w, r0 dp4 r0.x, v0, c2 max r0.x, r0.x, c13.x min oT0.w, r0.x, c13.y mul oT2.w, v2.w, c1.w dp4 r0.x, v0, c9 dp4 r0.y, v0, c10 dp4 r0.z, v0, c12 mad oPos.xy, r0.z, c0, r0 mov oPos.w, r0.z mov oT2.xyz, v2 // approximately 20 instruction slots used vs_4_0 dcl_constantbuffer CB0[26], immediateIndexed dcl_input v0.xyzw dcl_input v1.xyz dcl_input v2.xyzw dcl_output o0.xyzw dcl_output o1.xyz dcl_output o2.xyzw dcl_output_siv o3.xyzw, position dcl_temps 1 dp4 o0.x, v0.xyzw, cb0[15].xyzw dp4 o0.y, v0.xyzw, cb0[16].xyzw dp4 o0.z, v0.xyzw, cb0[17].xyzw dp4_sat o0.w, v0.xyzw, cb0[14].xyzw dp3 r0.x, v1.xyzx, cb0[19].xyzx dp3 r0.y, v1.xyzx, cb0[20].xyzx dp3 r0.z, v1.xyzx, cb0[21].xyzx dp3 r0.w, r0.xyzx, r0.xyzx rsq r0.w, r0.w mul o1.xyz, r0.wwww, r0.xyzx mul o2.w, v2.w, cb0[0].w mov o2.xyz, v2.xyzx dp4 o3.x, v0.xyzw, cb0[22].xyzw dp4 o3.y, v0.xyzw, cb0[23].xyzw dp4 o3.z, v0.xyzw, cb0[24].xyzw dp4 o3.w, v0.xyzw, cb0[25].xyzw ret // Approximately 0 instruction slots used #endif const BYTE BasicEffect_VSBasicPixelLightingVc[] = { 68, 88, 66, 67, 0, 37, 19, 114, 200, 71, 227, 13, 38, 46, 161, 55, 143, 215, 122, 186, 1, 0, 0, 0, 100, 5, 0, 0, 4, 0, 0, 0, 48, 0, 0, 0, 0, 2, 0, 0, 100, 4, 0, 0, 216, 4, 0, 0, 65, 111, 110, 57, 200, 1, 0, 0, 200, 1, 0, 0, 0, 2, 254, 255, 124, 1, 0, 0, 76, 0, 0, 0, 3, 0, 36, 0, 0, 0, 72, 0, 0, 0, 72, 0, 0, 0, 36, 0, 1, 0, 72, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 14, 0, 4, 0, 2, 0, 0, 0, 0, 0, 0, 0, 19, 0, 7, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 254, 255, 81, 0, 0, 5, 13, 0, 15, 160, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 2, 5, 0, 0, 128, 0, 0, 15, 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9, 0, 0, 3, 0, 0, 4, 128, 0, 0, 228, 144, 12, 0, 228, 160, 4, 0, 0, 4, 0, 0, 3, 192, 0, 0, 170, 128, 0, 0, 228, 160, 0, 0, 228, 128, 1, 0, 0, 2, 0, 0, 8, 192, 0, 0, 170, 128, 1, 0, 0, 2, 2, 0, 7, 224, 2, 0, 228, 144, 255, 255, 0, 0, 83, 72, 68, 82, 92, 2, 0, 0, 64, 0, 1, 0, 151, 0, 0, 0, 89, 0, 0, 4, 70, 142, 32, 0, 0, 0, 0, 0, 26, 0, 0, 0, 95, 0, 0, 3, 242, 16, 16, 0, 0, 0, 0, 0, 95, 0, 0, 3, 114, 16, 16, 0, 1, 0, 0, 0, 95, 0, 0, 3, 242, 16, 16, 0, 2, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 101, 0, 0, 3, 114, 32, 16, 0, 1, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 2, 0, 0, 0, 103, 0, 0, 4, 242, 32, 16, 0, 3, 0, 0, 0, 1, 0, 0, 0, 104, 0, 0, 2, 1, 0, 0, 0, 17, 0, 0, 8, 18, 32, 16, 0, 0, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 15, 0, 0, 0, 17, 0, 0, 8, 34, 32, 16, 0, 0, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 16, 0, 0, 0, 17, 0, 0, 8, 66, 32, 16, 0, 0, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 32, 0, 8, 130, 32, 16, 0, 0, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 14, 0, 0, 0, 16, 0, 0, 8, 18, 0, 16, 0, 0, 0, 0, 0, 70, 18, 16, 0, 1, 0, 0, 0, 70, 130, 32, 0, 0, 0, 0, 0, 19, 0, 0, 0, 16, 0, 0, 8, 34, 0, 16, 0, 0, 0, 0, 0, 70, 18, 16, 0, 1, 0, 0, 0, 70, 130, 32, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 8, 66, 0, 16, 0, 0, 0, 0, 0, 70, 18, 16, 0, 1, 0, 0, 0, 70, 130, 32, 0, 0, 0, 0, 0, 21, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 68, 0, 0, 5, 130, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 0, 0, 0, 0, 56, 0, 0, 7, 114, 32, 16, 0, 1, 0, 0, 0, 246, 15, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 56, 0, 0, 8, 130, 32, 16, 0, 2, 0, 0, 0, 58, 16, 16, 0, 2, 0, 0, 0, 58, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 5, 114, 32, 16, 0, 2, 0, 0, 0, 70, 18, 16, 0, 2, 0, 0, 0, 17, 0, 0, 8, 18, 32, 16, 0, 3, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 22, 0, 0, 0, 17, 0, 0, 8, 34, 32, 16, 0, 3, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 23, 0, 0, 0, 17, 0, 0, 8, 66, 32, 16, 0, 3, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 24, 0, 0, 0, 17, 0, 0, 8, 130, 32, 16, 0, 3, 0, 0, 0, 70, 30, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 25, 0, 0, 0, 62, 0, 0, 1, 73, 83, 71, 78, 108, 0, 0, 0, 3, 0, 0, 0, 8, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 15, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 7, 7, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 15, 15, 0, 0, 83, 86, 95, 80, 111, 115, 105, 116, 105, 111, 110, 0, 78, 79, 82, 77, 65, 76, 0, 67, 79, 76, 79, 82, 0, 171, 171, 171, 79, 83, 71, 78, 132, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 104, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 7, 8, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 15, 0, 0, 0, 119, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 15, 0, 0, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 67, 79, 76, 79, 82, 0, 83, 86, 95, 80, 111, 115, 105, 116, 105, 111, 110, 0, 171 };