// DirectXTK MakeSpriteFont tool // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // http://go.microsoft.com/fwlink/?LinkId=248929 using System; using System.Linq; using System.ComponentModel; using System.Globalization; using System.Collections.Generic; namespace MakeSpriteFont { // Describes a range of consecutive characters that should be included in the font. [TypeConverter(typeof(CharacterRegionTypeConverter))] public class CharacterRegion { // Constructor. public CharacterRegion(char start, char end) { if (start > end) throw new ArgumentException(); this.Start = start; this.End = end; } // Fields. public char Start; public char End; // Enumerates all characters within the region. public IEnumerable Characters { get { for (char c = Start; c <= End; c++) { yield return c; } } } // Flattens a list of character regions into a combined list of individual characters. public static IEnumerable Flatten(IEnumerable regions) { if (regions.Any()) { // If we have any regions, flatten them and remove duplicates. return regions.SelectMany(region => region.Characters).Distinct(); } else { // If no regions were specified, use the default. return defaultRegion.Characters; } } // Default to just the base ASCII character set. static CharacterRegion defaultRegion = new CharacterRegion(' ', '~'); } // Custom type converter enables CommandLineParser to parse CharacterRegion command line options. public class CharacterRegionTypeConverter : TypeConverter { public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { return sourceType == typeof(string); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { // Input must be a string. string source = value as string; if (string.IsNullOrEmpty(source)) { throw new ArgumentException(); } // Supported input formats: // A // A-Z // 32-127 // 0x20-0x7F char[] split = source.Split('-') .Select(ConvertCharacter) .ToArray(); switch (split.Length) { case 1: // Only a single character (eg. "a"). return new CharacterRegion(split[0], split[0]); case 2: // Range of characters (eg. "a-z"). return new CharacterRegion(split[0], split[1]); default: throw new ArgumentException(); } } static char ConvertCharacter(string value) { if (value.Length == 1) { // Single character directly specifies a codepoint. return value[0]; } else { // Otherwise it must be an integer (eg. "32" or "0x20"). return (char)(int)intConverter.ConvertFromInvariantString(value); } } static TypeConverter intConverter = TypeDescriptor.GetConverter(typeof(int)); } }