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DEC(__ORANGEC_PATCHLEVEL__) + +#elif defined(__TINYC__) +# define COMPILER_ID "TinyCC" + +#elif defined(__BCC__) +# define COMPILER_ID "Bruce" + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) && defined(__ti__) +# define COMPILER_ID "TIClang" + # define COMPILER_VERSION_MAJOR DEC(__ti_major__) + # define COMPILER_VERSION_MINOR DEC(__ti_minor__) + # define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__) +# define COMPILER_VERSION_INTERNAL DEC(__ti_version__) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) +# define COMPILER_ID "LCC" +# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) +# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) +# if defined(__LCC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) +# endif +# if defined(__GNUC__) && defined(__GNUC_MINOR__) +# define SIMULATE_ID "GNU" +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif +# endif + +#elif defined(__GNUC__) +# define COMPILER_ID "GNU" +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(_ADI_COMPILER) +# define COMPILER_ID "ADSP" +#if defined(__VERSIONNUM__) + /* __VERSIONNUM__ = 0xVVRRPPTT */ +# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) +# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) +# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) +# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__clang__) && defined(__ti__) +# if defined(__ARM_ARCH) +# define ARCHITECTURE_ID "Arm" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if !defined(__STDC__) && !defined(__clang__) +# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__) +# define C_VERSION "90" +# else +# define C_VERSION +# endif +#elif __STDC_VERSION__ > 201710L +# define C_VERSION "23" +#elif __STDC_VERSION__ >= 201710L +# define C_VERSION "17" +#elif __STDC_VERSION__ >= 201000L +# define C_VERSION "11" +#elif __STDC_VERSION__ >= 199901L +# define C_VERSION "99" +#else +# define C_VERSION "90" +#endif +const char* info_language_standard_default = + "INFO" ":" "standard_default[" C_VERSION "]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.exe b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.exe new file mode 100644 index 0000000..1d466c4 Binary files /dev/null and b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.exe differ diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.obj b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.obj new file mode 100644 index 0000000..66833ad Binary files /dev/null and b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdC/CMakeCCompilerId.obj differ diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.cpp b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 0000000..9a5e8f8 --- /dev/null +++ b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,878 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. 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defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +#endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__open_xl__) && defined(__clang__) +# define COMPILER_ID "IBMClang" +# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__) +# define COMPILER_VERSION_MINOR 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DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__NVCOMPILER) +# define COMPILER_ID "NVHPC" +# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__) +# if defined(__NVCOMPILER_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__) +# endif + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(__clang__) && defined(__cray__) +# define COMPILER_ID "CrayClang" +# define COMPILER_VERSION_MAJOR DEC(__cray_major__) +# define COMPILER_VERSION_MINOR DEC(__cray_minor__) +# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__) +# define COMPILER_VERSION_INTERNAL_STR __clang_version__ + + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define 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COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__clang__) && defined(__ti__) +# if defined(__ARM_ARCH) +# define ARCHITECTURE_ID "Arm" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L +# if defined(__INTEL_CXX11_MODE__) +# if defined(__cpp_aggregate_nsdmi) +# define CXX_STD 201402L +# else +# define CXX_STD 201103L +# endif +# else +# define CXX_STD 199711L +# endif +#elif defined(_MSC_VER) && defined(_MSVC_LANG) +# define CXX_STD _MSVC_LANG +#else +# define CXX_STD __cplusplus +#endif + +const char* info_language_standard_default = "INFO" ":" "standard_default[" +#if CXX_STD > 202002L + "23" +#elif CXX_STD > 201703L + "20" +#elif CXX_STD >= 201703L + "17" +#elif CXX_STD >= 201402L + "14" +#elif CXX_STD >= 201103L + "11" +#else + "98" +#endif +"]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +int main(int argc, char* argv[]) +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; +} diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.exe b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.exe new file mode 100644 index 0000000..3ec28c5 Binary files /dev/null and b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.exe differ diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.obj b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.obj new file mode 100644 index 0000000..50c1ff3 Binary files /dev/null and b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/3.29.5-msvc4/CompilerIdCXX/CMakeCXXCompilerId.obj differ diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/CMakeConfigureLog.yaml b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/CMakeConfigureLog.yaml new file mode 100644 index 0000000..a8ac189 --- /dev/null +++ b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/CMakeFiles/CMakeConfigureLog.yaml @@ -0,0 +1,212 @@ + +--- +events: + - + kind: "message-v1" + backtrace: + - "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.29/Modules/CMakeDetermineSystem.cmake:205 (message)" + - "CMakeLists.txt:2 (project)" + message: | + The system is: Windows - 10.0.19045 - AMD64 + - + kind: "message-v1" + backtrace: + - "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.29/Modules/CMakeDetermineCompilerId.cmake:17 (message)" + - "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.29/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)" + - "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.29/Modules/CMakeDetermineCCompiler.cmake:123 (CMAKE_DETERMINE_COMPILER_ID)" + - "CMakeLists.txt:2 (project)" + message: | + Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded. + Compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.41.34120/bin/Hostx64/x64/cl.exe + Build flags: + Id flags: + + The output was: + 0 + Microsoft (R) C/C++ 최적화 컴파일러 버전 19.41.34123(x64) + Copyright (c) Microsoft Corporation. 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============================================================================= + +############################################# +# Logical path to working directory; prefix for absolute paths. + +cmake_ninja_workdir = C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\out\build\x64-Debug\ +# ============================================================================= +# Object build statements for SHARED_LIBRARY target OpenVRExtension + + +############################################# +# Order-only phony target for OpenVRExtension + +build cmake_object_order_depends_target_OpenVRExtension: phony || . + +build CMakeFiles\OpenVRExtension.dir\OpenVRExtension.cpp.obj: CXX_COMPILER__OpenVRExtension_unscanned_Debug C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\OpenVRExtension.cpp || cmake_object_order_depends_target_OpenVRExtension + DEFINES = -DGLEW_STATIC -DOpenVRExtension_EXPORTS + FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 -std:c++20 + INCLUDES = -IC:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\GL -IC:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\DirectX + OBJECT_DIR = CMakeFiles\OpenVRExtension.dir + OBJECT_FILE_DIR = CMakeFiles\OpenVRExtension.dir + TARGET_COMPILE_PDB = CMakeFiles\OpenVRExtension.dir\ + TARGET_PDB = OpenVRExtension.pdb + + +# ============================================================================= +# Link build statements for SHARED_LIBRARY target OpenVRExtension + + +############################################# +# Link the shared library OpenVRExtension.dll + +build OpenVRExtension.dll OpenVRExtension.lib: CXX_SHARED_LIBRARY_LINKER__OpenVRExtension_Debug CMakeFiles\OpenVRExtension.dir\OpenVRExtension.cpp.obj | C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\glew32s.lib C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\DirectXTex.lib C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\openvr_api.lib + LANGUAGE_COMPILE_FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 + LINK_FLAGS = /machine:x64 /debug /INCREMENTAL + LINK_LIBRARIES = opengl32.lib C:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\glew32s.lib C:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\DirectXTex.lib C:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\lib\openvr_api.lib d3d11.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib + OBJECT_DIR = CMakeFiles\OpenVRExtension.dir + POST_BUILD = cd . + PRE_LINK = cd . + RESTAT = 1 + TARGET_COMPILE_PDB = CMakeFiles\OpenVRExtension.dir\ + TARGET_FILE = OpenVRExtension.dll + TARGET_IMPLIB = OpenVRExtension.lib + TARGET_PDB = OpenVRExtension.pdb + + +############################################# +# Utility command for edit_cache + +build CMakeFiles\edit_cache.util: CUSTOM_COMMAND + COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\out\build\x64-Debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" + DESC = No interactive CMake dialog available... + restat = 1 + +build edit_cache: phony CMakeFiles\edit_cache.util + + +############################################# +# Utility command for rebuild_cache + +build CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND + COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\out\build\x64-Debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension -BC:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\out\build\x64-Debug" + DESC = Running CMake to regenerate build system... + pool = console + restat = 1 + +build rebuild_cache: phony CMakeFiles\rebuild_cache.util + +# ============================================================================= +# Target aliases. + +build OpenVRExtension: phony OpenVRExtension.dll + +# ============================================================================= +# Folder targets. + +# ============================================================================= + +############################################# +# Folder: C:/Users/matt/Desktop/physia/lowpoly-walking-simulator/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug + +build all: phony OpenVRExtension.dll + +# ============================================================================= +# Built-in targets + + +############################################# +# Re-run CMake if any of its inputs changed. + +build build.ninja: RERUN_CMAKE | C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCCompiler.cmake.in C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCCompilerABI.c C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCXXCompiler.cmake.in C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCXXCompilerABI.cpp C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCXXInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCommonLanguageInclude.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCompilerIdDetection.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCXXCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCompileFeatures.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCompilerABI.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineCompilerId.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineRCCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeDetermineSystem.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeFindBinUtils.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeGenericSystem.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeInitializeConfigs.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeLanguageInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeParseImplicitIncludeInfo.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeParseImplicitLinkInfo.cmake C$:\Program$ Files\Microsoft$ 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Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\ARMClang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\AppleClang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Borland-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Bruce-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\CMakeCommonCompilerMacros.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Clang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Clang-DetermineCompilerInternal.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Compaq-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Compaq-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Cray-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\CrayClang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Embarcadero-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Fujitsu-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\FujitsuClang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\GHS-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\GNU-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\GNU-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\HP-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\HP-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IAR-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IBMCPP-C-DetermineVersionInternal.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IBMCPP-CXX-DetermineVersionInternal.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IBMClang-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IBMClang-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Intel-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\IntelLLVM-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\LCC-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\LCC-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\MSVC-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\NVHPC-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\NVIDIA-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\OpenWatcom-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\OrangeC-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\PGI-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\PathScale-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\SCO-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\SDCC-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\SunPro-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\SunPro-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\TI-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\TIClang-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Tasking-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\TinyCC-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\VisualAge-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\VisualAge-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\Watcom-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XL-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XL-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XLClang-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XLClang-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\zOS-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\zOS-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindOpenGL.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindPackageHandleStandardArgs.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindPackageMessage.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Internal\CMakeDetermineLinkerId.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Internal\FeatureTesting.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-Determine-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-Initialize.cmake C$:\Program$ Files\Microsoft$ Visual$ 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CMakeFiles\3.29.5-msvc4\CMakeCXXCompiler.cmake CMakeFiles\3.29.5-msvc4\CMakeRCCompiler.cmake CMakeFiles\3.29.5-msvc4\CMakeSystem.cmake + pool = console + + +############################################# +# A missing CMake input file is not an error. + +build C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCCompiler.cmake.in C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCCompilerABI.c C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\CMakeCXXCompiler.cmake.in C$:\Program$ Files\Microsoft$ Visual$ 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Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XLClang-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\XLClang-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\zOS-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Compiler\zOS-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindOpenGL.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindPackageHandleStandardArgs.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\FindPackageMessage.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Internal\CMakeDetermineLinkerId.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Internal\FeatureTesting.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-Determine-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-Initialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows-MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\Windows.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.29\Modules\Platform\WindowsPaths.cmake C$:\Users\matt\Desktop\physia\lowpoly-walking-simulator\lowpoly-walking-simulator\extensions\OpenVR\OpenVRExtension\OpenVRExtension\CMakeLists.txt CMakeCache.txt CMakeFiles\3.29.5-msvc4\CMakeCCompiler.cmake CMakeFiles\3.29.5-msvc4\CMakeCXXCompiler.cmake CMakeFiles\3.29.5-msvc4\CMakeRCCompiler.cmake CMakeFiles\3.29.5-msvc4\CMakeSystem.cmake: phony + + +############################################# +# Clean all the built files. + +build clean: CLEAN + + +############################################# +# Print all primary targets available. + +build help: HELP + + +############################################# +# Make the all target the default. + +default all diff --git a/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/cmake_install.cmake b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/cmake_install.cmake new file mode 100644 index 0000000..a611ac7 --- /dev/null +++ b/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/cmake_install.cmake @@ -0,0 +1,44 @@ +# Install script for directory: C:/Users/matt/Desktop/physia/lowpoly-walking-simulator/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "C:/Users/matt/Desktop/physia/lowpoly-walking-simulator/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/install/x64-Debug") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Debug") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +if(CMAKE_INSTALL_COMPONENT) + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "C:/Users/matt/Desktop/physia/lowpoly-walking-simulator/lowpoly-walking-simulator/extensions/OpenVR/OpenVRExtension/OpenVRExtension/out/build/x64-Debug/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/lowpoly-walking-simulator/lowpoly-walking-simulator.yyp b/lowpoly-walking-simulator/lowpoly-walking-simulator.yyp index f9812bd..d0c5826 100644 --- a/lowpoly-walking-simulator/lowpoly-walking-simulator.yyp +++ b/lowpoly-walking-simulator/lowpoly-walking-simulator.yyp @@ -8,7 +8,7 @@ "children":[], "name":"Default", }, - "defaultScriptType":0, + "defaultScriptType":1, "Folders":[ {"$GMFolder":"","%Name":"Animation Curves","folderPath":"folders/Animation Curves.yy","name":"Animation Curves","resourceType":"GMFolder","resourceVersion":"2.0",}, {"$GMFolder":"","%Name":"Extensions","folderPath":"folders/Extensions.yy","name":"Extensions","resourceType":"GMFolder","resourceVersion":"2.0",}, @@ -36,16 +36,21 @@ "resources":[ {"id":{"name":"OpenVR","path":"extensions/OpenVR/OpenVR.yy",},}, {"id":{"name":"obj_camera","path":"objects/obj_camera/obj_camera.yy",},}, + {"id":{"name":"obj_init","path":"objects/obj_init/obj_init.yy",},}, {"id":{"name":"obj_test","path":"objects/obj_test/obj_test.yy",},}, {"id":{"name":"obj_vr_system","path":"objects/obj_vr_system/obj_vr_system.yy",},}, - {"id":{"name":"Room1","path":"rooms/Room1/Room1.yy",},}, + {"id":{"name":"rm_game","path":"rooms/rm_game/rm_game.yy",},}, + {"id":{"name":"rm_init","path":"rooms/rm_init/rm_init.yy",},}, {"id":{"name":"create_projection_matrix","path":"scripts/create_projection_matrix/create_projection_matrix.yy",},}, + {"id":{"name":"create_view_matrix","path":"scripts/create_view_matrix/create_view_matrix.yy",},}, + {"id":{"name":"Shader1","path":"shaders/Shader1/Shader1.yy",},}, {"id":{"name":"spr_test","path":"sprites/spr_test/spr_test.yy",},}, ], "resourceType":"GMProject", "resourceVersion":"2.0", "RoomOrderNodes":[ - {"roomId":{"name":"Room1","path":"rooms/Room1/Room1.yy",},}, + {"roomId":{"name":"rm_init","path":"rooms/rm_init/rm_init.yy",},}, + {"roomId":{"name":"rm_game","path":"rooms/rm_game/rm_game.yy",},}, ], "templateType":"game", "TextureGroups":[ diff --git a/lowpoly-walking-simulator/objects/obj_camera/Create_0.gml b/lowpoly-walking-simulator/objects/obj_camera/Create_0.gml index bf7a3e4..7fca142 100644 --- a/lowpoly-walking-simulator/objects/obj_camera/Create_0.gml +++ b/lowpoly-walking-simulator/objects/obj_camera/Create_0.gml @@ -1,5 +1,9 @@ /// @description 여기에 설명 삽입 // 이 에디터에 코드를 작성할 수 있습니다 - +view_matrix = create_view_matrix(0,0,0, + 1,0,0, + 0,1,0, + 0,0,1 + ); projection_matrix = create_projection_matrix(16,9,8,6000); \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_camera/Draw_0.gml b/lowpoly-walking-simulator/objects/obj_camera/Draw_0.gml index c64e18e..9bbce1f 100644 --- a/lowpoly-walking-simulator/objects/obj_camera/Draw_0.gml +++ b/lowpoly-walking-simulator/objects/obj_camera/Draw_0.gml @@ -2,6 +2,6 @@ // 이 에디터에 코드를 작성할 수 있습니다 var _camera = camera_get_active(); -camera_set_view_mat(_camera,matrix_build_lookat(0,0,-1000,500,500,0,0,1,0)); +camera_set_view_mat(_camera,matrix_build_lookat(0,0,-1000,500,500,0,0,0,1)); camera_set_proj_mat(_camera,projection_matrix); camera_apply(_camera); \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_init/Create_0.gml b/lowpoly-walking-simulator/objects/obj_init/Create_0.gml new file mode 100644 index 0000000..ef9154e --- /dev/null +++ b/lowpoly-walking-simulator/objects/obj_init/Create_0.gml @@ -0,0 +1,6 @@ +/// @description 여기에 설명 삽입 +// 이 에디터에 코드를 작성할 수 있습니다 + +global.vr_mode = false; + +room_goto(rm_game); \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_init/obj_init.yy b/lowpoly-walking-simulator/objects/obj_init/obj_init.yy new file mode 100644 index 0000000..face09f --- /dev/null +++ b/lowpoly-walking-simulator/objects/obj_init/obj_init.yy @@ -0,0 +1,35 @@ +{ + "$GMObject":"", + "%Name":"obj_init", + "eventList":[ + {"$GMEvent":"","%Name":"","collisionObjectId":null,"eventNum":0,"eventType":0,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",}, + ], + "managed":true, + "name":"obj_init", + "overriddenProperties":[], + "parent":{ + "name":"Objects", + "path":"folders/Objects.yy", + }, + "parentObjectId":null, + "persistent":false, + "physicsAngularDamping":0.1, + "physicsDensity":0.5, + "physicsFriction":0.2, + "physicsGroup":1, + "physicsKinematic":false, + "physicsLinearDamping":0.1, + "physicsObject":false, + "physicsRestitution":0.1, + "physicsSensor":false, + "physicsShape":1, + "physicsShapePoints":[], + "physicsStartAwake":true, + "properties":[], + "resourceType":"GMObject", + "resourceVersion":"2.0", + "solid":false, + "spriteId":null, + "spriteMaskId":null, + "visible":true, +} \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_vr_system/Create_0.gml b/lowpoly-walking-simulator/objects/obj_vr_system/Create_0.gml index c726b1f..21796df 100644 --- a/lowpoly-walking-simulator/objects/obj_vr_system/Create_0.gml +++ b/lowpoly-walking-simulator/objects/obj_vr_system/Create_0.gml @@ -1,9 +1,11 @@ /// @description Insert description here // You can write your code in this editor +init_result = initVR(); +composition_init_result = initVRCompositor(); -var _init_result = initVR(); -show_debug_message(_init_result); - -var _composition_init_result = initVRCompositor(); -show_debug_message(_composition_init_result); \ No newline at end of file +if(init_result && composition_init_result){ + global.vr_mode = true; +} else { + global.vr_mode = false; +} \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_vr_system/Draw_0.gml b/lowpoly-walking-simulator/objects/obj_vr_system/Draw_0.gml index e78e05c..258e111 100644 --- a/lowpoly-walking-simulator/objects/obj_vr_system/Draw_0.gml +++ b/lowpoly-walking-simulator/objects/obj_vr_system/Draw_0.gml @@ -1,12 +1,8 @@ /// @description Insert description here // You can write your code in this editor -/* -waitForPoses(); -renderLeftVR(global.custom_get_id3d_11_device_ptr(),global.custom_get_id3d_11_device_context_ptr(),global.custom_get_texture_address_from_index(surface_get_texture(application_surface))); - -/* -waitForPoses(); - -var _texture_address = global.custom_get_texture_address_from_index(surface_get_texture(application_surface)); -renderLeftVR(_texture_address); \ No newline at end of file +if(vr_mode){ + waitForPoses(); + renderLeftVR(global.custom_get_texture_address_from_index(surface_get_texture(application_surface))); + renderRightVR(global.custom_get_texture_address_from_index(surface_get_texture(application_surface))); +} \ No newline at end of file diff --git a/lowpoly-walking-simulator/objects/obj_vr_system/KeyPress_32.gml b/lowpoly-walking-simulator/objects/obj_vr_system/KeyPress_32.gml index 16df327..b20cb9e 100644 --- a/lowpoly-walking-simulator/objects/obj_vr_system/KeyPress_32.gml +++ b/lowpoly-walking-simulator/objects/obj_vr_system/KeyPress_32.gml @@ -1,8 +1,7 @@ /// @description Insert description here // You can write your code in this editor -show_message(waitForPoses()); -renderLeftVR(global.custom_get_texture_address_from_index(surface_get_texture(application_surface))); + //waitForPoses(); //var _texture_address = global.custom_get_texture_address_from_index(surface_get_texture(application_surface)); diff --git a/lowpoly-walking-simulator/rooms/Room1/Room1.yy b/lowpoly-walking-simulator/rooms/Room1/Room1.yy deleted file mode 100644 index a89d216..0000000 --- a/lowpoly-walking-simulator/rooms/Room1/Room1.yy +++ /dev/null @@ -1,83 +0,0 @@ -{ - "$GMRoom":"v1", - "%Name":"Room1", - "creationCodeFile":"", - "inheritCode":false, - "inheritCreationOrder":false, - "inheritLayers":false, - "instanceCreationOrder":[ - {"name":"inst_2BD92A05","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_1DC451FD","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_36959C14","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_768D8A63","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_4003243E","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_71414700","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_243CE730","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_1D2A12C4","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_141D2E27","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_1003B785","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_709C3E3F","path":"rooms/Room1/Room1.yy",}, - {"name":"inst_7E7B95CC","path":"rooms/Room1/Room1.yy",}, - ], - "isDnd":false, - "layers":[ - {"$GMRInstanceLayer":"","%Name":"Instances","depth":0,"effectEnabled":true,"effectType":null,"gridX":32,"gridY":32,"hierarchyFrozen":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"inheritSubLayers":true,"inheritVisibility":true,"instances":[ - {"$GMRInstance":"v1","%Name":"inst_2BD92A05","colour":4294967295,"frozen":false,"hasCreationCode":false,"ignore":false,"imageIndex":0,"imageSpeed":1.0,"inheritCode":false,"inheritedItemId":null,"inheritItemSettings":false,"isDnd":false,"name":"inst_2BD92A05","objectId":{"name":"obj_test","path":"objects/obj_test/obj_test.yy",},"properties":[],"resourceType":"GMRInstance","resourceVersion":"2.0","rotation":0.0,"scaleX":1.0,"scaleY":1.0,"x":160.0,"y":64.0,}, - 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a/lowpoly-walking-simulator/rooms/rm_game/rm_game.yy b/lowpoly-walking-simulator/rooms/rm_game/rm_game.yy new file mode 100644 index 0000000..34898c2 --- /dev/null +++ b/lowpoly-walking-simulator/rooms/rm_game/rm_game.yy @@ -0,0 +1,80 @@ +{ + "$GMRoom":"", + "%Name":"rm_game", + "creationCodeFile":"", + "inheritCode":false, + "inheritCreationOrder":false, + "inheritLayers":false, + "instanceCreationOrder":[ + {"name":"inst_2BD92A05","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_1DC451FD","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_36959C14","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_768D8A63","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_4003243E","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_71414700","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_243CE730","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_1D2A12C4","path":"rooms/rm_game/rm_game.yy",}, + {"name":"inst_141D2E27","path":"rooms/rm_game/rm_game.yy",}, + 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"persistent":false, + "Width":1366, + }, + "sequenceId":null, + "views":[ + {"hborder":32,"hport":768,"hspeed":-1,"hview":768,"inherit":false,"objectId":null,"vborder":32,"visible":false,"vspeed":-1,"wport":1366,"wview":1366,"xport":0,"xview":0,"yport":0,"yview":0,}, + {"hborder":32,"hport":768,"hspeed":-1,"hview":768,"inherit":false,"objectId":null,"vborder":32,"visible":false,"vspeed":-1,"wport":1366,"wview":1366,"xport":0,"xview":0,"yport":0,"yview":0,}, + {"hborder":32,"hport":768,"hspeed":-1,"hview":768,"inherit":false,"objectId":null,"vborder":32,"visible":false,"vspeed":-1,"wport":1366,"wview":1366,"xport":0,"xview":0,"yport":0,"yview":0,}, + {"hborder":32,"hport":768,"hspeed":-1,"hview":768,"inherit":false,"objectId":null,"vborder":32,"visible":false,"vspeed":-1,"wport":1366,"wview":1366,"xport":0,"xview":0,"yport":0,"yview":0,}, + 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a/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.gml b/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.gml index e5ac50d..6702586 100644 --- a/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.gml +++ b/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.gml @@ -6,7 +6,7 @@ function create_projection_matrix(w, h, n, f){ return [ n/r, 0, 0, 0, 0, n/t, 0, 0, - 0, 0, (f+n)/(f-n), 1, - 0, 0, -2*f*n/(f-n), 0 + 0, 0, f/(f-n), 1, + 0, 0, -n*f/(f-n), 0 ]; } \ No newline at end of file diff --git a/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.yy b/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.yy index de779b3..fcef1aa 100644 --- a/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.yy +++ b/lowpoly-walking-simulator/scripts/create_projection_matrix/create_projection_matrix.yy @@ -1,5 +1,5 @@ { - "$GMScript":"v1", + "$GMScript":"", "%Name":"create_projection_matrix", "isCompatibility":false, "isDnD":false, diff --git a/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.gml b/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.gml new file mode 100644 index 0000000..c526e96 --- /dev/null +++ b/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.gml @@ -0,0 +1,10 @@ +// v2.3.0에 대한 스크립트 어셋 변경됨 자세한 정보는 +// https://help.yoyogames.com/hc/en-us/articles/360005277377 참조 +function create_view_matrix(xx,yy,zz,rx,ry,rz,ux,uy,uz,fx,fy,fz){ + return [ + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 1 + ]; +} \ No newline at end of file diff --git a/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.yy b/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.yy new file mode 100644 index 0000000..34336b8 --- /dev/null +++ b/lowpoly-walking-simulator/scripts/create_view_matrix/create_view_matrix.yy @@ -0,0 +1,13 @@ +{ + "$GMScript":"", + "%Name":"create_view_matrix", + "isCompatibility":false, + "isDnD":false, + "name":"create_view_matrix", + "parent":{ + "name":"Scripts", + "path":"folders/Scripts.yy", + }, + "resourceType":"GMScript", + "resourceVersion":"2.0", +} \ No newline at end of file diff --git a/lowpoly-walking-simulator/shaders/Shader1/Shader1.fsh b/lowpoly-walking-simulator/shaders/Shader1/Shader1.fsh new file mode 100644 index 0000000..e28a178 --- /dev/null +++ b/lowpoly-walking-simulator/shaders/Shader1/Shader1.fsh @@ -0,0 +1,10 @@ +// +// Simple passthrough fragment shader +// +varying vec2 v_vTexcoord; +varying vec4 v_vColour; + +void main() +{ + gl_FragColor = v_vColour * texture2D( gm_BaseTexture, v_vTexcoord ); +} diff --git a/lowpoly-walking-simulator/shaders/Shader1/Shader1.vsh b/lowpoly-walking-simulator/shaders/Shader1/Shader1.vsh new file mode 100644 index 0000000..3900c20 --- /dev/null +++ b/lowpoly-walking-simulator/shaders/Shader1/Shader1.vsh @@ -0,0 +1,19 @@ +// +// Simple passthrough vertex shader +// +attribute vec3 in_Position; // (x,y,z) +//attribute vec3 in_Normal; // (x,y,z) unused in this shader. +attribute vec4 in_Colour; // (r,g,b,a) +attribute vec2 in_TextureCoord; // (u,v) + +varying vec2 v_vTexcoord; +varying vec4 v_vColour; + +void main() +{ + vec4 object_space_pos = vec4( in_Position.x, in_Position.y, in_Position.z, 1.0); + gl_Position = gm_Matrices[MATRIX_WORLD_VIEW_PROJECTION] * object_space_pos; + + v_vColour = in_Colour; + v_vTexcoord = in_TextureCoord; +} diff --git a/lowpoly-walking-simulator/shaders/Shader1/Shader1.yy b/lowpoly-walking-simulator/shaders/Shader1/Shader1.yy new file mode 100644 index 0000000..5358668 --- /dev/null +++ b/lowpoly-walking-simulator/shaders/Shader1/Shader1.yy @@ -0,0 +1,12 @@ +{ + "$GMShader":"", + "%Name":"Shader1", + "name":"Shader1", + "parent":{ + "name":"Shaders", + "path":"folders/Shaders.yy", + }, + "resourceType":"GMShader", + "resourceVersion":"2.0", + "type":1, +} \ No newline at end of file