lowpoly-walking-simulator/directx11_hellovr/DirectXTK/MakeSpriteFont/Program.cs

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2024-11-14 11:54:38 +00:00
// DirectXTK MakeSpriteFont tool
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=248929
using System;
using System.IO;
using System.Linq;
using System.Drawing;
namespace MakeSpriteFont
{
public class Program
{
public static int Main(string[] args)
{
// Parse the commandline options.
var options = new CommandLineOptions();
var parser = new CommandLineParser(options);
if (!parser.ParseCommandLine(args))
return 1;
try
{
// Convert the font.
MakeSpriteFont(options);
return 0;
}
catch (Exception e)
{
// Print an error message if conversion failed.
Console.WriteLine();
Console.Error.WriteLine("Error: {0}", e.Message);
return 1;
}
}
static void MakeSpriteFont(CommandLineOptions options)
{
// Import.
Console.WriteLine("Importing {0}", options.SourceFont);
float lineSpacing;
Glyph[] glyphs = ImportFont(options, out lineSpacing);
Console.WriteLine("Captured {0} glyphs", glyphs.Length);
// Optimize.
Console.WriteLine("Cropping glyph borders");
foreach (Glyph glyph in glyphs)
{
GlyphCropper.Crop(glyph);
}
Console.WriteLine("Packing glyphs into sprite sheet");
Bitmap bitmap;
if (options.FastPack)
{
bitmap = GlyphPacker.ArrangeGlyphsFast(glyphs);
}
else
{
bitmap = GlyphPacker.ArrangeGlyphs(glyphs);
}
// Emit texture size warning based on known Feature Level limits.
if (bitmap.Width > 16384 || bitmap.Height > 16384)
{
Console.WriteLine("WARNING: Resulting texture is too large for all known Feature Levels (9.1 - 12.1)");
}
else if (bitmap.Width > 8192 || bitmap.Height > 8192)
{
if (options.FeatureLevel < FeatureLevel.FL11_0)
{
Console.WriteLine("WARNING: Resulting texture requires a Feature Level 11.0 or later device.");
}
}
else if (bitmap.Width > 4096 || bitmap.Height > 4096)
{
if (options.FeatureLevel < FeatureLevel.FL10_0)
{
Console.WriteLine("WARNING: Resulting texture requires a Feature Level 10.0 or later device.");
}
}
else if (bitmap.Width > 2048 || bitmap.Height > 2048)
{
if (options.FeatureLevel < FeatureLevel.FL9_3)
{
Console.WriteLine("WARNING: Resulting texture requires a Feature Level 9.3 or later device.");
}
}
// Adjust line and character spacing.
lineSpacing += options.LineSpacing;
foreach (Glyph glyph in glyphs)
{
glyph.XAdvance += options.CharacterSpacing;
}
// Automatically detect whether this is a monochromatic or color font?
if (options.TextureFormat == TextureFormat.Auto)
{
bool isMono = BitmapUtils.IsRgbEntirely(Color.White, bitmap);
options.TextureFormat = isMono ? TextureFormat.CompressedMono :
TextureFormat.Rgba32;
}
// Convert to premultiplied alpha format.
if (!options.NoPremultiply)
{
Console.WriteLine("Premultiplying alpha");
BitmapUtils.PremultiplyAlpha(bitmap);
}
// Save output files.
if (!string.IsNullOrEmpty(options.DebugOutputSpriteSheet))
{
Console.WriteLine("Saving debug output spritesheet {0}", options.DebugOutputSpriteSheet);
bitmap.Save(options.DebugOutputSpriteSheet);
}
Console.WriteLine("Writing {0} ({1} format)", options.OutputFile, options.TextureFormat);
SpriteFontWriter.WriteSpriteFont(options, glyphs, lineSpacing, bitmap);
}
static Glyph[] ImportFont(CommandLineOptions options, out float lineSpacing)
{
// Which importer knows how to read this source font?
IFontImporter importer;
string fileExtension = Path.GetExtension(options.SourceFont).ToLowerInvariant();
string[] BitmapFileExtensions = { ".bmp", ".png", ".gif" };
if (BitmapFileExtensions.Contains(fileExtension))
{
importer = new BitmapImporter();
}
else
{
importer = new TrueTypeImporter();
}
// Import the source font data.
importer.Import(options);
lineSpacing = importer.LineSpacing;
var glyphs = importer.Glyphs
.OrderBy(glyph => glyph.Character)
.ToArray();
// Validate.
if (glyphs.Length == 0)
{
throw new Exception("Font does not contain any glyphs.");
}
if ((options.DefaultCharacter != 0) && !glyphs.Any(glyph => glyph.Character == options.DefaultCharacter))
{
throw new Exception("The specified DefaultCharacter is not part of this font.");
}
return glyphs;
}
}
}