lowpoly-walking-simulator/directx11_hellovr/DirectXTK/Src/Shaders/Compiled/BasicEffect_PSBasic.inc

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2024-11-14 11:54:38 +00:00
#if 0
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// COLOR 0 xyzw 0 NONE float xyzw
// COLOR 1 xyzw 1 NONE float w
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET float xyzw
//
//
// Constant buffer to DX9 shader constant mappings:
//
// Target Reg Buffer Start Reg # of Regs Data Conversion
// ---------- ------- --------- --------- ----------------------
// c0 cb0 13 1 ( FLT, FLT, FLT, FLT)
//
//
// Level9 shader bytecode:
//
ps_2_0
dcl t0
dcl t1
mad r0.xyz, c0, t0.w, -t0
mov r1.xyz, t0
mad r0.xyz, t1.w, r0, r1
mov r0.w, t0.w
mov oC0, r0
// approximately 5 instruction slots used
ps_4_0
dcl_constantbuffer CB0[14], immediateIndexed
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.w
dcl_output o0.xyzw
dcl_temps 1
mad r0.xyz, cb0[13].xyzx, v0.wwww, -v0.xyzx
mad o0.xyz, v1.wwww, r0.xyzx, v0.xyzx
mov o0.w, v0.w
ret
// Approximately 0 instruction slots used
#endif
const BYTE BasicEffect_PSBasic[] =
{
68, 88, 66, 67, 132, 106,
64, 52, 44, 8, 201, 31,
156, 78, 243, 147, 144, 166,
2, 49, 1, 0, 0, 0,
4, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
212, 0, 0, 0, 136, 1,
0, 0, 208, 1, 0, 0,
65, 111, 110, 57, 156, 0,
0, 0, 156, 0, 0, 0,
0, 2, 255, 255, 108, 0,
0, 0, 48, 0, 0, 0,
1, 0, 36, 0, 0, 0,
48, 0, 0, 0, 48, 0,
0, 0, 36, 0, 0, 0,
48, 0, 0, 0, 13, 0,
1, 0, 0, 0, 0, 0,
0, 0, 0, 2, 255, 255,
31, 0, 0, 2, 0, 0,
0, 128, 0, 0, 15, 176,
31, 0, 0, 2, 0, 0,
0, 128, 1, 0, 15, 176,
4, 0, 0, 4, 0, 0,
7, 128, 0, 0, 228, 160,
0, 0, 255, 176, 0, 0,
228, 177, 1, 0, 0, 2,
1, 0, 7, 128, 0, 0,
228, 176, 4, 0, 0, 4,
0, 0, 7, 128, 1, 0,
255, 176, 0, 0, 228, 128,
1, 0, 228, 128, 1, 0,
0, 2, 0, 0, 8, 128,
0, 0, 255, 176, 1, 0,
0, 2, 0, 8, 15, 128,
0, 0, 228, 128, 255, 255,
0, 0, 83, 72, 68, 82,
172, 0, 0, 0, 64, 0,
0, 0, 43, 0, 0, 0,
89, 0, 0, 4, 70, 142,
32, 0, 0, 0, 0, 0,
14, 0, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
0, 0, 0, 0, 98, 16,
0, 3, 130, 16, 16, 0,
1, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 1, 0, 0, 0,
50, 0, 0, 11, 114, 0,
16, 0, 0, 0, 0, 0,
70, 130, 32, 0, 0, 0,
0, 0, 13, 0, 0, 0,
246, 31, 16, 0, 0, 0,
0, 0, 70, 18, 16, 128,
65, 0, 0, 0, 0, 0,
0, 0, 50, 0, 0, 9,
114, 32, 16, 0, 0, 0,
0, 0, 246, 31, 16, 0,
1, 0, 0, 0, 70, 2,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 0, 0,
0, 0, 54, 0, 0, 5,
130, 32, 16, 0, 0, 0,
0, 0, 58, 16, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
64, 0, 0, 0, 2, 0,
0, 0, 8, 0, 0, 0,
56, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 15, 0, 0,
56, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 8, 0, 0,
67, 79, 76, 79, 82, 0,
171, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
};